Call of Duty Black Ops 7 Review – Campaign Shortcomings, Strong Multiplayer and Zombies
Call of Duty Black Ops 7 Review – Campaign Shortcomings, Strong Multiplayer and Zombies
Introduction
Call of Duty: Black Ops 7 arrives amid a crowded shooter landscape, where titles like Battlefield 6 and Arc Raiders dominate the multiplayer conversation. The hype surrounding the latest Black Ops entry feels unusually muted, especially compared with the excitement generated by earlier expansions such as Modern Warfare 3. This review breaks down the game’s core offerings—campaign, multiplayer, zombies, and the new end‑game mode—to help you decide whether it’s worth your time and money.
Core Features Overview
Black Ops 7 attempts a broad appeal with several major components:
- 16‑map multiplayer suite that returns to classic Treyarch three‑lane design.
- Ashes of the Dam, a new round‑based zombies map that re‑establishes the series’ signature formula.
- An ambitious four‑player co‑op campaign that is required to unlock the end‑game content.
- Avalon Extraction, a PvE end‑game mode set in a sprawling city map, playable solo or with a squad.
- Full progression across all modes, allowing weapon leveling and rank advancement regardless of the chosen playstyle.
These elements represent a noticeable shift from the franchise’s recent pattern of releasing two Black Ops titles back‑to‑back, rather than alternating studios every three years as it did during the eighth‑generation console era.
Campaign Assessment
Narrative and Design
The campaign is the most contentious part of Black Ops 7. It suffers from:
- Weak storytelling – a recycled plot that feels like a low‑effort homage to Black Ops 2, complete with unskippable dialogue and contrived twists.
- Repetitive level design – floating‑island set‑pieces and open‑world‑style sections on the Avalon map feel under‑cooked, offering little visual variety.
- Passive AI – enemies often remain stationary unless scripted, turning many encounters into simple run‑and‑shoot sequences.
- Bullet‑sponge foes – health bars are prominently displayed, encouraging players to waste large ammo clips rather than employ tactical combat.
- Online‑only requirement – even solo play is forced online, leading to disconnects and forced re‑watching of lengthy cutscenes.
Co‑op Execution
The four‑player co‑op mode, intended to be the centerpiece of the campaign, falls short:
- Limited teamwork incentives – most missions do not require coordinated actions; only one level attempts to split the squad.
- Uneven pacing – long, dialogue‑heavy segments interrupt gameplay, and puzzle sections often involve a single player while others wait idle.
- Unbalanced difficulty – enemy toughness scales upward, making the experience slower rather than more rewarding when playing with friends.
Overall, the campaign can be finished in under five hours, but it does so at the cost of engagement and enjoyment.
Multiplayer Experience
Gameplay Feel
The multiplayer component shines in comparison. Returning to Treyarch’s classic three‑lane maps provides a familiar, balanced battlefield structure. Notable improvements include:
- Refined skill‑based matchmaking – a lighter, less punitive system that better accommodates players of varying skill levels.
- Adjusted movement speed – a modest slowdown from Black Ops 6 makes gunplay feel more deliberate without sacrificing the series’ fast‑paced identity.
Map Variety
While not every map is a standout, the majority are fresh designs that respect the series’ core layout principles. The 16‑map roster offers enough diversity to keep matches engaging for both casual and competitive players.
Zombies Mode – Ashes of the Dam
The new round‑based zombies map delivers a solid return to form after the experimental direction of the previous year. Although the storyline is intentionally over‑the‑top, the core gameplay loop—surviving wave after wave of increasingly tough enemies—remains satisfying and familiar to long‑time fans.
End‑Game Mode – Avalon Extraction
Unlockable only after completing the campaign, Avalon Extraction is a PvE extraction shooter set in a sprawling city environment. Players can tackle objectives solo or with a four‑person squad, earning gear upgrades and weapon enhancements. The mode is fun and replayable, providing a compelling reason to push through the lackluster campaign.
Technical and UI Considerations
- Cluttered launcher – the modern Call of Duty hub remains confusing, offering multiple navigation layers without clear purpose.
- Menu design – UI elements feel dated and overly complex, a lingering issue from previous entries.
- Online dependencies – the requirement for constant internet connectivity, even in solo modes, can be frustrating for players with unstable connections.
Verdict
Call of Duty: Black Ops 7 is a mixed bag:
- Campaign – Poor narrative, repetitive design, and mandatory online play make it the weakest pillar of the game.
- Multiplayer – Strong map design, improved matchmaking, and balanced pacing position it as a solid entry for competitive shooters.
- Zombies – A satisfying return to the series’ classic formula.
- End‑game – An enjoyable PvE experience that partially redeems the campaign’s shortcomings.
If you primarily enjoy multiplayer or zombies, Black Ops 7 offers a worthwhile experience that surpasses its predecessor, Black Ops 6. However, for players who value a compelling solo campaign, the title may feel more like a chore than a celebration. Ultimately, your decision should hinge on which aspect of Call of Duty you prioritize.